# Main loop while True: # Handle events (e.g., keyboard, mouse) for event in events: if event.type == KEYDOWN: if event.key == SPACE: player.attack()
# Check for collisions for enemy in enemies: if player.collides(enemy): player.take_damage(10) Undertale 3d Boss Battles Script Pastebin
def update(self, dt): # Update Sans's position and rotation self.rotation += 0.01 self.position += (0, 0, 0) # For now, Sans doesn't move # Main loop while True: # Handle events (e
def draw(self): # Draw Sans's 3D model # ... 0) # For now
# Initialize the boss and player sans = Sans() player = Player()
import math